![]() ![]() COMMON: Re-enable '-log-file' command line option.COMMON: Add option to load content from (and dump) CD-ROM discs.COMMON: Show license per core (if available) inside 'Load Core'.Hide the legacy thumbnail pack version by default COMMON: Add new playlist-based thumbnail downloader.COMMON: Add optional 'on demand' thumbnail downloads.COMMON: Add 'Reset Frame Time Counter' functionality, enable it by default for resizing the window, loading/saving shader presets, fastforwarding, etc.COMMON: Ability to set FPS update interval (used in the window titlebar/FPS widget).CDROM: Added real CD-ROM functionality for Windows and Linux.BPS/UPS: Re-allocation target_data variable for target patch size (can now apply bigger patches without extra-bytes on memory).BLISS-BOX: Add 4 new pad types from firmware 3.0.AUDIO/WINDOWS: Setting the device by either index number or name string should work.AUDIO/WINDOWS: You can now select between audio devices for XAudio2/DirectSound/XAudio2 by pressing left/right on the Audio Device option.ANDROID: Now can be built with Gradle/Android Studio.ANDROID: Implemented multi-touch touchscreen support.APPLE (MAC/IOS/TVOS): Fix autodetect for mFI controllers: properly call autodetect add on the connect notification, and add call to disconnect on GameController disconnect notification.AI: Add AI Service functionality (enabled for Windows/Mac/Linux/Android/iOS).This PR adds a video_shader_delay setting (in ms) and (advanced) menu entries Video -> Auto-Shader Delay, allowing to work around the issue Screen grabbing software like streaming software can interfere with the loading of shaders, resulting in graphical glitches or freezes. SHADERS: Implement video_shader_delay setting.SHADERS: Fix shader loading and saving in content-less cores.Would also cause potential crashes on OSX and 3DS at startup PLAYLISTS: Fix playlist heap corruption bug.MENU/XMB: Smooth vertical ticker scrolling.LOCALIZATION: Update Polish translation.LOCALIZATION: Update Korean translation.LOCALIZATION: Update Japanese translation.IOS: Use launch storyboard to properly support all screen sizes.GLCORE: Fix regression - shaders don't work.CHEEVOS: Add hashing support for PSX (bin/cue, chd, or real CD).REMAPS: Fix analog remapping regression -analog remapping would break controls. ![]()
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